Tadmin = Temporary administrator
Tadmin was originally designed as a tool that allows any player to change the server map without
needing to be an admin or PlayerAdmin. Now the Tadmin has become more than a map changer.
Currently, the Tadmin allows the following functions to be carried out without the need to be an
Admin or Playeradmin:
change server map
enable or disable cheats
set the duration of the game
set the number of rounds per game
enable or disable respawn
change class without using cheats
have infinite ammo without using cheats
get medical packages without using cheats
warn inactive players to move
randomly assign ammo when picking up enemy weapons
Tadmin can also help players to find the correct map that is running on the server and thus avoid
the DCDS message. This works in conjunction with the DODGE download system.
With Tadmin you can set a default map to which your server will automatically switch every time
your server empties of players (this is configurable, you can activate or deactivate it)
In fact all the features of Tadmin are configurable you can activate and deactivate the ones you
like from its ini configuration file
How does it work?
Any player that connects to a server that has the TADMIN running has the possibility to become TADMIN.
To do so, just open the command console(press ~key) and type the command "mutate beadmin" If no player
is self-assigned the role of TADMIN all players can administer the server with TADMIN commands which
is not recommended. Once someone is self-assigned the role of TADMIN with the command "mutate beadmin"
only this player can use the TADMIN commands to manage the server. If the player who had the role of
TADMIN is disconnected from the game, the mutator waits 2 minutes for the player to reconnect, if the
player does not reconnect during that time the mutator will automatically remove the role of TADMIN to
that player. This way any player that is in the server can self-assign the role of TADMIN with the
command "mutate beadmin".
An Admin or PlayerAdmin can use all the TADMIN commands without needing to have the TADMIN role. they
can even use the commands if there is a player who already has the role of tadmin.
click here to see a video tutorial on how to use tadmin
How to install Tadmin on your server?
STEP 1 Get a copy of the Tadmin v1.7 by clicking the Tadmin download link above or
go to github
STEP 2 unzip the file to extract its content
STEP 3 Copy the files Tadmin.u, Tadmin.ini to the system folder of your server
STEP 4 Stop your server and start it adding the parameter ?Mutator=Tadmin.Tadmin as shown in the
Server.exe LAN Bridge.aao?Mutator=Tadmin.Tadmin log=server.log ini=server.ini
Note: If you want the Tadmin map change function to be fully functional you must generate the files
"tadmin_coop_list.lst" and "tadmin_pvp_list.lst" and copy those files to the System folder of your server.
Below you can see the methods to create the lists for the Tadmin
Any questions you can write to my email email@example.com
How to generate the PVP and COOP maps lists for Tadmin mutator
There are two methods for creating the lists. the automatic method using a tool and the manual method.
For this we are going to use a list generator tool that you can download by clicking the maplistg download link above
or go to github
The file you will download is a compressed file that contains 3 files:
To know how to use this tool watch the video tutorial here
If an error occurs during the list creation process, watch the video to continue the process here
IMPORTANT NOTE: Before using this tool, you must have in the "Maps" folder of the game all the maps
that your server has. so you can generate lists that reflect the maps of your server.
The manual method consists of manually creating the tadmin_coop_list.lst and tadmin_pvp_list.lst files.
for this you must create two text files and rename them tadmin_coop_list.lst and tadmin_pvp_list.lst
(it is important that you change the extension to .lst)
then open each of the files with a text editor and begin to add the names of the maps one for each line
and always ending the line with ":" as shown in the following example
once you finish adding the maps save your files and that's it
Remember the COOP maps must go in the tadmin_coop_list.lst file and the PVP maps must go in the
Once you have the files ready, upload them to the system folder of your server.
TADMIN COMMANDS FOR PLAYERS
displays the list of all available commands that a player can use. To use this command open the command
console and type:
Commands to be and stop being TADMIN
Are commands that are used to self-assign the role of TADMIN or stop being TADMIN
mutate beadmin (command to auto-assign the role of TADMIN)
mutate quitadmin (command to leave the TADMIN role)
Commands to change the map
mutate switchcoop [x] (command to switch to a cooperative map)
mutate switchpvp [x] (command to switch to a player vs player map)
Where [x] can be the name of the map or the index number of the list map
Example: mutate switchcoop 13 (change to the map CARTEL which is number 13 on the list)
Command to see the list of maps
mutate listcoop [x] (shows the list of available COOP maps)
mutate listpvp [x] (shows the list of available PVP maps)
Where [x] is a number that indicates the list that you want to see.
Example:mutate listcoop 10 (will show the list number 10 of cooperative maps)
You can also use Filters in these commands to see lists of maps classified by climate, class, etc.
listcoop [CLASS],[TOD],[WEATHER],[SF],[OTHERS] [x]
listpvp [CLASS],[TOD],[WEATHER],[SF],[OTHERS] [x]
[CLASS] = AIR,LAND,SEA,SPACE
[TOD] = DAWN,DAY,DUSK,NIGHT
[WEATHER] = CLOUDY,FOG,HAZY,MIST,RAIN,SNOW,SUNNY,CLEAR
[SF] = SF,NSF
[OTHERS] = BETA,NBETA,MOD,NMOD,ES2,NES2
[x] = x is a number that indicates the list number you want to see
Example:mutate listcoop land,snow2 (will show the list number 2of Coop maps with snow and on land)
Commands to enable and disable cheats
mutate cheatson (command to enable the cheats)
mutate cheatsoff (command to disable the cheats)
Note:This commands takes effect immediately after executing it.
Commands to set the time and number of rounds
settime [x] (Set the round length in minutes)
setrounds [x] (Set the number of rounds per match)
Example:mutate settime 20 (Set the round length of the game to 20 minutes)
mutate setrounds 3 (Set the rounds per match to 3)
Note:The “settime [x]” command takes effect in the next round.
Commands to force weapons
forceall [x] (command to force all players to have the same weapon)
giveme[x] (change the weapon of the player who used the command)
changeclass [x] (change the weapon of the player who used the command)
Where [x] is the index number of the weapon in the list of weapons
Example1: mutate forceall 12 (force all players to use the M9 pistol that has the index 12 on the weapon list)
Example2: mutate giveme 12 (give the players who used the command the M9 pistol)
Example3: mutate changeclass 12 (give the players who used the command the M9 pistol)
listw1 (command that shows the list1 of available weapons)
listw2 (command that shows the list 2 of available weapons)
Important note: the giveme command and the changeclass command may or may not be enabled, the Tadmin
must use swgiveme or swchangeclass commands respectively to enable or disable them.
Commands to have infinite ammunition
paramsammo [x] (Command to have infinite ammunition)
Where [x] could be 1 or 0
Important note: the paramsammo [x] command may or may not be disabled, to enable or disable it you
must use the swparamsammo command
Commands to enable and disable respawn
respawnon (Command to enable respawn )
respawnoff (Command to disable respawn)
endgame (Command to terminate the match)
Note: the Tadmin must use the endgame command to allow players who joined late to a game to join the game. This is
necessary when the respawn is activated in the game. The TADMIN mod will automatically send a message every 20 seconds
to the player who has the role of TADMIN to use the command "endgame" when it detects that there are players as
spectators waiting to join the game. In coop games it is necessary that there are at least 2 players connected for
the respawn to work.Admin or PlayerAdmin. These commands are used so that an Admin or PlayerAdmin disables the player
who has the role of TADMIN if he is abusingofhis role. Orif the administrators want to take control of the match.
Command to get random ammo when pick up an enemy weapon
prammo [x] (Enable/Disable pickup enemy random ammo)
Where [x] could be 1 or 0
This command causes that when you pick up an enemy weapon a random number of bullets is assigned to the weapon and it
can also give you 1 to 3 clips of ammo and occasionally also give you grenades
Commands for Admin and Players Admins
tadminon (command that prevents the player with the Tadmin role from using the commands)
tadminoff (command that enables the player with the Tadmin role to use the commands)
Note:These commands cannot be used by the TADMIN only can be used by an Admin or PlayerAdmin. These commands are used
so that an Admin or PlayerAdmin prevent the player who has the Tadmin role from using the Tadmin commands temporarily
if he is abusing of his role. Or if the administrators want to take control of the server.
Commands to configure the Tadmin (only for admins or PlayerAdmins)
setini cheats [x] (enable or disable the cheats cmd in Tadmin)
setini forceall [x] (enable or disable the forceall cmd in Tadmin)
setini changemap [x] (enable or disable the change map cmds in Tadmin)
setini settime [x] (enable or disable the settime cmd in Tadmin)
setini setrounds [x] (enable or disable the setrounds cmd in Tadmin)
setini respawn [x] (enable or disable the respawn cmd in Tadmin)
setini endgame [x] (enable or disable the endgame cmd in Tadmin)
setini changeclass [x] (enable or disable the changeclass cmd in Tadmin)
setini swapteams [x] (enable or disable the swapteams cmd in Tadmin)
setini paramsammo [x] (enable or disable the paramsammo cmd in Tadmin)
setini medic [x] (enable or disable the medic cmd in Tadmin)
setini s_changeclass [x] (server start with changeclass cmd enabled in Tadmin)
setini s_paramsammo [x] (server start with paramsammo cmd enabled in Tadmin)
setini s_cheats [x] (server start with cheats cmd enabled in Tadmin)
setini default_map [x] (enables or disables the server to switch to a default map when the server is empty in Tadmin)
setini prammo [x] (enable or disable the prammo cmd in Tadmin)
setini warnidle [x] (enable or disable idle warnings in Tadmin)
Where [x] could be 1 or 0, 1 is to enable 0 to disable
setini setmap [x] (set the default map of the server in Tadmin)
where [x] is the name of the map
setini getmap (shows which is the default map established in Tadmin)
"map_id_tool" for AAO 2.8.5 servers
"map_id_tool" is a mutator designed for AAO 2.8.5 servers.
Its purpose is to help players to accurately identify the map that is running on a server in order to download the
correct map and thus avoid the DCDS message
How does it work?
map_id_tool gets the md5 code, the map file name and the map title of the map running on the server and sends this
information using the responses from the server's query port.
map_id_tool adds the map information in the field for the server administrator's email.
map_id_tool works in conjunction with the server browser and also with the Dodge website, who are in charge of
processing the information to generate a download link for the map.
How to install map_id_tool on your server?
STEP 1 Get a copy of the map_id_tool.u file click map_id_tool link above or go to github
STEP 2 Copy the map_id_tool.u file to the system folder of your server
STEP 3 Stop your server and start it adding the parameter ?Mutator=map_id_tool.map_id_tool as shown in the
Server.exe LAN Bridge.aao?Mutator=map_id_tool.map_id_tool log=server.log ini=server.ini